Welcome!

Hello! My name is Douglas Childers, and I am a level designer with a Bachelor of Science of Game Design from Full Sail University. I mostly create the levels of the games and plan where to put the systems within the levels. The purpose of this Portfolio is to share my background information, skills, and projects I have and would like to one day work for a company in the gaming industry, whether in a company or indie.

About Me

If you want to learn more about me and my journey to become a Level Designer, then click the button below to read my history in my Biography page.

My Resume

This will show you all the skills and experiences I have throughout my education and personal study. If you wish to see what I am good at for this position, then click on the button below.

My Projects

Sometimes, I make a few projects for planning and designing games. Some projects are made for the classes of Full Sail, some are just personal projects that I do for fun and practice. I am good at systems or programming, so I just practice designing levels with blocky and static meshes. Here is an example of a project I have done in the past. For a level design 1 class, I made a project that involves making a level out of block mesh to resemble real life things, like houses, buildings or forests.

If you want to see more of the projects I have made throughout my career, then click the button below to go to the projects page and view the projects I have done myself or with others.

Let’s Chat!

I am open for conversation at any time. If you wish to talk to me about my projects, skills and any point of interests, then click on the button below to go to the contacts page.